Development

The videogame in this repository is implemented using Godot. The Godot Editor is made using Godot itself. As a result, it is available on the same platforms that games can be exported to: GNU/Linux, Windows, macOS, Android, Web, consoles… See godotengine.org/download.

After getting the editor, open the project in subdir godot of this repository and you are ready to tinker with it!

Note

You can get the sources either through git or by downloading a zipfile or a tarball as explained at docs.github.com: Downloading source code archives.

Note

Use docs.godotengine.org to learn about Godot’s features and concepts. Reading docs.godotengine.org: Getting Started is strongly recommended.

Continuous Integration

A GitHub Actions workflow is setup in this repository (see Pipeline.yml), in order to automatically: